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Wolfenstein 2: The New Colossus PC system requirements

Posted on 23 Oct 2017 by Rushster.

The Wolfenstein 2: The New Colossus PC system requirements are as follows and the game comes with Vulkan API support and advanced video options.

Wolfenstein 2: The New Colossus PC System Requirements

Minimum

  • CPU: Intel Core i7-3770/AMD FX-8350 or better
  • GPU: NVIDIA GTX 770 4GB/AMD Radeon R9 290 4GB or better
  • RAM: 8 GB
  • OS: Win7, 8.1, or 10 (64-Bit versions)
  • Storage: 55GB
  • Additional Requirements: Steam account and broadband internet connection for activation and installation
    AMD GPU drivers no longer support Windows 8.1

Recommended

  • CPU: Intel Core i7-4770/AMD FX-9370 or better
  • GPU: NVIDIA GTX 1060 6GB/AMD Radeon RX 470 4GB or better
  • RAM: 16 GB
  • OS: Win7, 8.1, or 10 64-Bit
  • Storage: 55GB
  • Additional Requirements: Steam account and broadband internet connection for activation and installation
    AMD GPU drivers no longer support Windows 8.1

PC ADVANCED SETTINGS AND FEATURES

Uncapped Framerate
We at MachineGames are huge PC players, and all of id Software’s games have very strong PC DNA. So it’s important for us to make sure the PC version of the game is as solid as any console version. That’s why we built the game on idTech 6, which also allows for uncapped framerate – one of the features we’re most excited about.

Aspect Ratios
With such a wide range of tastes in aspect ratios among PC gamers, it was important for us to ensure compatibility with as many as possible. Here are a few of the big ones, but it’s by no means all of them.

  • 4:3
  • 16:9
  • 16:10
  • 21:9 (ultra widescreen)

Resolution
Supports 4K resolution

Field of View Slider
70 FOV to 120 FOV

Advanced Visual Settings

  • Lights
  • Shadows
  • Directional Occlusion
  • Reflections
  • Decals
  • Motion Blur
  • Image Streaming
  • Volumetric Quality
  • Decal Filtering
  • Deferred Rendering
  • Chromatic Aberration
  • Depth of Field
  • Resolution Scaling

Vulkan
When we started development of Wolfenstein II, the choice of graphics API for PC was a simple one. DOOM had already set the stage for what could be done with Vulkan and we wanted to take it to the next level.

Using Vulkan when developing has allowed us to utilize the power of AMD’s VEGA graphics chips in ways that were not possible before, giving us fine grained control over the performance and feature set of the GPU without having to sacrifice artistic intent. Combined with the flexibility of AMD’s hardware, Vulkan gives us the artistic freedom to deliver Wolfenstein without compromise.

Controls

  • Full keyboard and mouse rebinding options
  • Separate controller and mouse/keyboard sensitivity settings

Anti-Aliasing Options
We have a range of anti-aliasing options including, but not limited to:

  • TAA
  • FXAA
  • SMAA
  • TSSAA

Colorblind Modes In a first-person shooter where every objective marker and crosshair placement is crucial, colorblind modes are helpful for many gamers. Here are the three modes we included:

  • Protanopia
  • Deuteranopia
  • Tritanopia

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