Things you need to know about Paragon – Hints and Tips

Update: A new guide is now available which covers the newer Monolith map.

Paragon is a little more complex than it first appears. It’s not a shooter, it’s a game of strategy and mastering of heroes.

Not everything in Paragon is obvious at first glance and it can feel daunting at times. We’ve whipped up these tips which are things you should know when playing that are not necessarily explained in the game. These are tips based on research and also many hours spent battling in Agora. Also, you can read our separate guide the the Paragon jungle.

Crtitical Hits

Critical Hits only work with the Hero’s Basic Attack (LMB – sometimes referred to as ‘auto attack’) whether that is melee or ranged, physical or energy damage, not their Abilities (Q, E R etc).

 

Minion Experience

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A last hit

If you get the killing blow on a minion you will get 100 CXP (Card Experience) and you’ll see the orange orbs (which are the CXP) float into you. If one of your minions gets the killing blow (last hit) you get 20 CXP but you also have to pick up the orange orbs on the ground to get that CXP.

Minion Types

There are four different types of minions.

  • Melee Minions – 3 spawn in every wave
  • Ranged Minion – 1 in every wave
  • Siege Minions – 1 spawns every three waves and have increased health. Ideal for a tower push
  • Super Minions  – 2 spawn with a third spawning every wave after 40 minutes. The have increased health and only appear when an Inhibitor has been taken down in that lane. Their attack rate is slow.

Time your tower attacks when minions are nicely stacked or include Siege Minions.

Stack Minions

You can slow the progress of enemy minions by dragging them off course getting them to attack you. Their damage is not huge so you can slightly divert them allowing your minions more time to progress further in the lane before reaching these enemy minions.

Solo vs AI Experience

You can not earn Experience Points and level up playing solo vs the AI. In Co-op vs AI games you can and also in Player vs Player games.

Life Steal

Life Steal works based on Critical Strike attacks and only off of basic attacks (left mouse button). If you crit for 200 damage and you have 10% life steal you will heal with 20 life.  The Life Steal number listed on cards is % even though it doesn’t say so.

Towers

Paragon

When attacking a tower, keep an eye on the minion counter on the Tower information bar. This number shows how many of your minions are inside a tower’s attack zone. Assuming that number is one or more you will not be attacked by the tower. It will only attack if you attack a hero.

Jungle Pools

The pools of water in the jungle will make you invisible to the enemy. However, if an enemy runs into the pool they will see you. Useful for hiding whilst waiting for a jungle minion camp to spawn. Also great for ganking players in lanes by leaping out and catching them by surprise.

Cards

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Intellect card is blue

You can only use cards associated with your Hero’s affinity. Each hero is tied to an affinity. For example, Gadget can only use Intellect cards, Iggy & Scorch can only use Fury and Corruption cards. This is why some cards appear to be missing in the deck builder for the character you are choosing to play. They are not missing, they are just not the right cards for that hero.

Universal cards can be used by all heroes and there are also three rarities. Common, Uncommon and Rare (White, Green and Blue).

Alway look for the Gank

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Waiting for the kill

Ganking is not exactly a positive word, but in Paragon like other MOBAs, the idea is to reduce the opposition numbers as long as possible throughout a match. Help teammates and keep an eye on the mini-map for any killing opportunity.

You can win without a Tank

You may think it’s impossible to win without a tank but you can do this but it requires some solid team communication. Don’t leave a matchmaking lobby if there’s no tank. Talk to the other players before the game starts and formulate a plan. Playing offensively usually works well without a tank such as Rampage, Steel, Sevarog and Rikter.

It’s advisable to create a Tank-like build for one of your non-tank characters so you can offset the lack of having a tank in your team. Select this deck at the start of the game.

Kallari

If you place a Sticky Mine on Kallari’s head you can still see where she is when she goes invisible because the mine can be seen hovering in the air. So if she goes invisible to run away you can still pursue her to try to finish her off.

Dekker and hero AOE attacks

Coordinate attacks with players playing as decker by trapping series inside her Containment Fence uktimate and use an AOE skill/ultimate on heroes inside the fence.

The Fey

Playing as the Fey it can be haard to escape attacks. Don’t be concerned about using the ultimate Fly Trap to escape an attack or help your teammates escape. She is a support hero after all. Similarly use Fly Trap to reel in enemies making them easy targets fot your teammates.

You can also use Fly Trap to pull enemies into your towers which makes your tower attack the enemy.

We will continue to update this guide with more Paragon hints and tips movingf forward.

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