seasons

  1. The Floor is Lava

    The Floor is Lava

    The floor in the library is lava.
  2. Traps and Totem

    Traps and Totem

    Traps of various types. The central one, Ancients Totem also stuns.
  3. Gateway to the Vaults.

    Gateway to the Vaults.

    The First Gateway in Season 3 leads to The Weavery.
  4. Inert Construct

    Inert Construct

    Collected Inert Construct unleashes a pack of elemental Constructs
  5. Inert Construct

    Inert Construct

    A Rogue discovers an Inert Construct in the quest "A Suppurated Wound"
  6. Tuning Stone Duration

    Tuning Stone Duration

    Details of the Seneschal Construction Tuning Stone 'Duration Support'.
  7. Seneschal Construct Customisation

    Seneschal Construct Customisation

    This screen allows you to insert Governing and Tuning Stones to tailor your Companions attack and support of your build.
  8. Focus Fire with 3 Tuning Stones

    Focus Fire with 3 Tuning Stones

    Focus Fire Governing Stone which shoots a ray of fire. Breaking, Arcing and Duration Tuning Stones means the fire jumps to more enemies, destroys enemy Barriers and increases the duration it does all this for.
  9. Focus Fire Governing Stone

    Focus Fire Governing Stone

    The Seneschal Construct with Focus Fire Governing Stone which channels a ray of fire onto targets dealing Fire damage to each enemy over 3 seconds.
  10. Autodefence Governing Stone

    Autodefence Governing Stone

    The Seneschal Construct with Autodefence Governing Stone which activates an antimaterial field around itself shooting down enemy projectiles.
  11. Rare Wardwoven Chest

    Rare Wardwoven Chest

    If you have more than one stack of the Zoltun's Warding buff left at the end of a Vault then you'll be rewarded with a Wardwoven Chest if you have 4 stacks you'll get a Rare Wardwoven Chest too.
  12. Deathroom

    Deathroom

    Typically Vaults end in what is informally referred to as a 'death room' or a 'danger room' where everything is being thrown at you — all the traps from the vault accumulated in one large room.
  13. Constructs battling in Vaults

    Constructs battling in Vaults

    Constructs fighting in the Vaults
  14. Constructs roaming in Kehjistan

    Constructs roaming in Kehjistan

    Constructs roaming around Kehjistan with wasps and flies.
  15. Elemental Constructs

    Elemental Constructs

    Constructs of different elemental types in the Vaults.
  16. Malphas The Guardian Construct

    Malphas The Guardian Construct

    Malphas is the first stationary boss in Diablo 4, who has possessed the most powerful Construct known as The Guardian.
  17. Malphas in Arena

    Malphas in Arena

    Malphas in his arena with traps.
  18. Malphas in Arena

    Malphas in Arena

    Malphas in the Boss arena. The Loom sits to the right and to the left just entering the arena is a hero and his Seneschal Construct.
  19. Summoning a Herald of Malphas

    Summoning a Herald of Malphas

    A hero summons a Herald of Malphas by placing Cores into a special brazier.
  20. Arcane Tremor Map Marker

    Arcane Tremor Map Marker

    Map markers for Arcane Tremors. Overworld season 3 events when Malphas' minions try to advance from the Vaults across Sanctuary.