Paragon Hero Abilities, Stats and Cards,

Paragon Hero Abilities, Stats and Cards,

The abilities and statistics of all the heroes in Epic’s MOBA, Paragon, are detailed below. Also you’ll find the role that each hero should be playing and the primary cards to stack the hero’s deck with.

Hero Quick Identifier

Use this table to quickly identify your opposing team’s makeup.

HeroRoleAttackDamageAffinities
DekkerSupportCasterEnergyGrowth – Order
Feng MaoJunglerMelee FighterPhysicalFury – Order
FeySupportCasterEnergyGrowth – Intellect
GadgetArea ControlCasterEnergyIntellect
GideonPusherCasterEnergyIntellect – Corruption
GreystoneLanerMelee FighterPhysicalFury – Order
GRIM.exeCarryRangerEnergyIntellect – Corruption
GruxGankerMelee FighterPhysicalFury – Corruption
HowitzerPusher CasterEnergyFury – Intellect
Iggy & ScorchArea ControlCasterEnergyFury – Corruption
KallariGankerMelee AssassinPhysicalCorruption
KhaimeraJunglerMelee FighterPhyiscalFury – Growth
Lt. BelicaSupportCasterEnergyIntellect – Order
MurdockCarryRangerEnergyFury – Intellect
MurielSupportCasterEnergyGrowth – Order
NarbashSupportCasterPhysicalGrowth – Order
RampageJunglerMelee TankPhysicalGrowth – Fury
RiktorSupportMelee TankEnergyIntellect – Corruption
SevarogJunglerMelee TankPhysicalGrowth – Corruption
SparrowCarryRangerPhysicalGrowth – Order
SteelSupportMelee TankPhysicalIntellect – Order
TwinBlastCarryRangerPhysicalFury

Paragon Hero Abilities and Stats

Hero

Stats & Passive

Abilities

Dekker

Affinities:
Growth
Order

Role:
Support

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Mana
Cooldown

Difficulty:
Intermediate

Level 1 Stats
Basic Attack: 1
Ability Power: 6
Durability: 4
Mobility: 6
LMBEnergy Orb
Ranged basic attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBRocket Boots
Directional leap that grants nearby allies increase in movement speed for a period.
Movement Speed: 150/173.33/196.66/220
Mana Cost: 52/56/60/64
Cooldown: 15/14/13/12
QStatis Bomb
Throws out a projectile that bounces along the ground, damaging any minions it passes through. The bomb explodes upon reaching max range or directly colliding with an object, terrain or enemy hero. If the projectile hits an enemy Hero, all enemies in an AoE are stunned
Damage: 75/105/135/165
Stun Duration: 0.5/0.833/1.166/1.5
Area of Effect: 180
Mana Cost: 52/56/60/64
Cooldown: 19/18.5/18/17.5
ESlow Bubble
Creates a bubble at a target location. Enemies within the bubble are slowed. After a time the bubble will pop, dealing more damage the longer it is active. The bubble can be detonated early by re-activating the ability.
Movement Speed Slowed: 100/123.33/146.66/170
Damage: 60/90/120/150
Mana Cost: 56/60.5/65/69.5
Cooldown: 17/16/15/14
RContainment Fence
Erects a Containment Fence at a target location, preventing enemies from walking out of it by applying a small knockback and a low amount of damage when they attempt to leave. Enemies which touch the Fence from the outside will be sucked inside. Allies can walk out of the Fence without any consequences. Allies can shoot through the fence but enemies cannot.
Duration: 5/6/7
Damage: 45/67.5/90
Mana Cost: 100
Cooldown: 180/170/160
Cast Range: 1200

Feng
Mao

Affinities:
Fury
Order

Role:
Jungler

Attack Type:
Melee Fighter

Damage:
Physical

Cards:
Physical Damage
Crit. Strike Chance
Attack Speed

Difficulty:
intermediate

Level 1 Stats
Basic Attack: 7
Ability Power: 2
Durability: 5
Mobility: 7
LMBSweep
Melee basic attack dealing 50. Physical Damage.
Cooldown: 1.5 sec
RMBConversion Shield
Gives himself a +75 Shield that lasts for 2 seconds.
Mana Cost: 37.44
Cooldown: 20 sec
QReaping Dash
Throw out an image of himself. When it collides with an enemy hero or reaches max distance of 700 units, he will teleport to the image. The image deals 40 Physical Damage to all minions it passes through and a single hero it collides with.  His next Sweep attack within 4 seconds gains 10% extra damage.
Mana Cost: 46.8
Cooldown: 19.2 sec
EHamstring
AOE attack that deals 60 Physical Damage and applies a -100 Max Movement Speed Slow
Mana Cost: 50.4
Cooldown: 17 sec
REarth Shatter
Slam his blade on the ground dealing 325 Physical Damage to all enemies in a line in front of him. During the attack, he briefly gains a +100 Shield.
Mana Cost: 100
Cooldown: 100 sec

Gadget

Affinity:
Intellect

Role:
Area Control

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Energy Damage
Mana

Diffuclty:
Easy

Level 1 Stats
Basic Attack: 2
Ability Power: 8
Durablity:  2
Mobility: 3
LMBPlasma Blast
Ranged basic attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBSeek & Destroy
Gadget releases an airborne bot that can be reactivated to stop in place and begin dealing 100 Energy Damage while applying a -100 Max Movement Speed Slow to enemies in range for 3 sec.
Mana Cost: 52
Cooldown: 18 sec
QSticky Mine
Tosses a mine that will attach to any unit within the area (enemies are prioritized).  After 4.5 seconds, the mine explodes, dealing 100 Energy Damage.
Mana Cost: 52
Cooldown: 15 sec
ESpeed Gate
Deploys a gate that gives allies a +200 Max Movement Speed boost for 3.5 seconds and deals up to 50 Energy Damage to enemies inside of it.
Mana Cost: 56
Cooldown: 20.06 sec
RTesla Dome
Tesla Dome deals 450 Energy Damage over 6 seconds to all enemies in the area.
Mana Cost: 100
Cooldown: 100 sec

Gideon

Affinities:
Intellect
Corruption

Role:
Pusher

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Energy Damage
Mana

Difficulty:
Easy

Level 1 Stats
Basic Attack: 2
Ability Power: 9
Durability: 3
Mobility: 7
LMBPortal Blast
Ranged basic attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBBurden
Projectile that creates a tether to an enemy hero dealing 50 Energy Damage and applying a -100 Max Movement Speed Slow for 3 seconds as long as line of sight is maintained.
Mana Cost: 52
Cooldown: 20 sec
QCosmic Rift
Meteors fall from the sky dealing 100 Energy Damage over 2 seconds.
Mana Cost: 52
Cooldown: 13 sec
ETorn Space
Opens a portal, allowing him to quickly teleport 850 units away. Friendly heroes can follow him through the portal by jumping into it.
Mana Cost: 56
Cooldown: 15.13 sec
RBlack Hole
Gideon rises up, channeling a black hole that slowly pulls enemies towards him, dealing 450 Energy Damage over 5 seconds.
Mana Cost: 100
Cooldown: 100 sec

Greystone

Affinities:
Fury
Order

Role:
Laner

Attack Type:
Melee Fighter

Damage:
Physical

Cards:
Physical Damage
Attack Speed

Difficulty:
Easy

Level 1 Stats
Basic Attack: 7
Ability Power: 3
Durability: 9
Mobility: 6
LMBNoble Strike
Melee basic attack dealing 40 Physical Damage.Basic ranged attack dealing 35 Energy Damage.
Cooldown: 1.2 sec
RMBAssault the Gates
Greystone leaps as fas as 1000 unites, dealing 40 Physical Damage in a small AOE when he lands.
Mana Cost: 46.8
Cooldown: 27.6 sec
QMake Way
Greystone summons a fiery whirlwind that deals a total of 40 Physical Damage in an area around him over the course of 5 seconds.
Mana Cost: 46.8
Cooldown: 28.8 sec
EStoic
Passive: Greystone has an additional +11 Physical Armor and +100 Health. These amounts increase with each level of this ability.
Mana Cost: 0
Cooldown: 0 sec
RReforged
Passive: When Greystone dies, he turns to stone. After 3 seconds, his spirit re-enters his body from above, giving him 5-% health and full mana.  He then comes back to life, knocking up and dealing 200 Physical Damage to all nearby enemies.
Mana Cost: 0
Cooldown: 240 sec

GRIM.exe

Affinities:
Intellect
Corruption

Role:
Ganker

Attack  Type:
Ranged Ranger

Damage:
Energy

Cards:
Energy Damage
Crit. Strike Chance

Difficulty:
Intermediate

Level 1 Stats
Basic Attack: 8
Ability Power: 5
Durability: 3
Mobility: 1
LMBPulse Cannon
Basic ranged attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBDeflector Shield
GRIM. exe briefly generates a shield that blocks the next incoming enemy ability. It the shield successfully blocks an ability, GRIM.exe gains 90 Mana.
Mana Cost: 70.2
Cooldown: 20 sec
QDisplacement Blast
Lobbed shot that deals 20 Energy Damage and quickly displaces enemies, moving them from the center of the explosion.
Mana Cost: 46.8
Cooldown: 18 sec
ESuppression Mode
When the ability is toggled on, Pulse Cannon attacks use 25 mana per shot and apply a -40 Max Movement Speed Slow for 1.5 seconds.
Mana Cost: 25
Cooldown: 1 sec
RG.T.F.O
GRIM.exe locks on to an enemy hero. After a short channel, a Gyro Targeted Force Orb is launched. The orb will pass through the world and non-hero units, but can be blocked by enemy heroes and ability-generated walls. The orb deals 340 Energy Damage upon hitting an enemy hero.
Mana Cost: 100
Cooldown: 100 sec

Grux

Affinities:
Fury
Corruption

Role:
Ganker

Attack Type:
Melee Fighter

Damage:
Physical

Cards:
Physical Damage
Health

Difficulty:
Intermediate

Level 1 Stats
Basic Attack: 6
Ability Power: 1
Durability: 6
Mobility: 5
LMBChop
Melee basic attack dealing 40 Physical Damage.
Cooldown: 1.2 sec
RMBDouble Pain
Melee cleave attack dealing 65 Physical Damage and applying Bleed to all enemies. Bleed does 1% of the target’s Health over 5 seconds.
Mana Cost: 37.44
Cooldown: 10 sec
QSmash & Grab
Cone AOE that pulls all enemy units to Grux and deals 80 Physical Damage.
Mana Cost: 60.84
Cooldown: 19.08 sec
ECharge
Grux charges forward 1200 units dealing 50 Physical Damage to all enemies in his path.
Mana Cost: 55.44
Cooldown: 16.15 sec
RWarlord’s Challenge
Grux stuns all nearby enemies for .5 seconds and gains Bleed and 15 Physical Damage for 8 seconds.
Mana Cost: 100
Cooldown: 100 sec

Howitzer

Affinities:
Fury
Intellect

Role:
Pusher

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Energy Damage
Cooldown
Mana

Difficulty:
Advanced

Level 1 Stats
Basic Attack: 2
Ability Power: 8
Durability: 2
Mobility: 4
LMBCannon
Ranged attack dealing 35 Energy Damage and 10% splash damage to nearby enemies.
Cooldown: 1.5 sec
RMBSlow Grenades
Fires 3 proximity bombs in an arc that explode for 50 Energy Damage and applies a -100 Max Movement Speed Slow..
Mana Cost: 52
Cooldown: 20 sec
QR2000 Missile
Fires a long range rocket that deals 85 Energy Damage in an area.
Mana Cost: 52
Cooldown: 12 sec
ELand Mine
Places a mine that will explode after 5 seconds, knocking any enemies (and Howitzer) back and dealing 50 Energy Damage. Ability can be reactivated to detonate early.
Mana Cost: 56
Cooldown: 17 sec
RMake it Rain
Howitzer rockets into the air and fires down a volley of missiles in the targeted area for 450 Energy Damage over 4.2 seconds. Last missile does 50% of total damage.  Howitzer can trigger a short directional boost before coming back down by holding the movement input in the direction he’d like to boost.
Mana Cost: 100
Cooldown: 115 sec

Iggy & Scorch

Affinities:
Fury
Corruption

Role:
Area Control

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Energy Damage
Mana

Difficulty:
Intermediate

Level 1 Stats
Basic Attack: 3
Ability Power: 7
Durability: 3
Mobility: 5
LMBMolotoc
Deals 35 Energy Damage and leaves a pool of fire on the ground where it lands that applies Burn to enemies that touch it. The molotov will also ignite any Oil patches it hits.
Cooldown: 1.5 sec
RMBOil Trail
Scorch gains 120 Max Movement Speed and leaves a trail of flammable Oil behind him. The trail can be ignited with fire to apply Burn.
Mana Cost: 52
Cooldown: 24 sec
QFlame Turret
Throws out a turret that deals 200 Energy Damage. Turrets have limited fuel and will prioritize targets that Iggy is damaging.
Mana Cost: 41.6
Cooldown: 15 sec
EOil Spill
Scorch spills out a blob that applies Oil and deals 80 Energy Damage and applies Burn when ignited by Fire.
Mana Cost: 44.8
Cooldown: 17 sec
RFlamethrower
Spews flames from its mouth dealing 450 Energy Damage over 2.5 seconds and applying Burn. At the end of the duration, Scorch belches and enemies in the cone are knocked back.
Mana Cost: 100
Cooldown: 100 sec

Kallari

Affinity:
Corruption

Role:
Ganker

Attack Type:
Melee Assassin

Damage:
Physical

Cards:
Physical Damage
Health

Difficulty:
Expert

Level 1 Stats
Basic Attack: 5
Ability Power: 10
Durability: 1
Mobility: 8
LMBSlash
Basic attack dealing 42.5 Physical Damage
Cooldown: 1.5 sec
RMBBackflip
Flip into the air up to two times. Each flip costs 23.4 mana.
Mana Cost: 23.4
Cooldown: 18 sec
QShadow Walk
After a 2 second delay Kallari enters the Shadow Plane gaining +75 Max Movement Speed for 18 seconds or until she uses an offensive ability. Landing a Slash while in Shadow Walk will deal 25 bonus Physical Damage.
Mana Cost: 23.4
Cooldown: 20 sec
ECrippling Dagger
Kallari throws a dagger dealing 100 Physical Damage and applying -70 Max Movement Speed Slow for 3 seconds.
Mana Cost: 37.8
Cooldown: 15 sec
RDeath Sentence
Kallari applies a Death Mark to all enemy heroes for 5 seconds. During that time, Kallari can reconfirm the ability to teleport to the target, dealing 1 x Slash Physical Damage upon arrival.
Mana Cost: 100
Cooldown: 125 sec

Khaimera

Affinity:
Fury
Growth

Role:
Jungler

Attack Type:
Melee Fighter

Damage:
Physical

Cards:
Physical Damage
Critical Strike Chance

Difficulty:
Physical

Level 1 Stats
Basic Attack: 6
Ability Power: 4
Durability: 7
Mobility: 4
LMBHack
Melee basic attack dealing 40 Physical Damage.
Cooldown: 1.35 sec
RMBAmbush
Khaimera leaps to a target enemy heor, briefly stunning that hero and dealing 40 Physical Damage in an AOE.
Mana Cost: 46.8
Cooldown: 20 sec
QUnleash
Upon activation, Hack attack speed is maxed out for the next 5 attacks within 5 seconds.  Physical Damage card scaling is reduced to 20% during these attacks, increasing each time the ability is leveled up.
Mana Cost: 46.8
Cooldown: 15 sec
ESpirit Regeneration
Passive: Khaimera’s Health Regen is boosted for 5 seconds each time he lands a Hack attack on an enemy.  This effect stacks, and increases in effectiveness each time the ability is leveled up.
Mana Cost: 0
Cooldown: 0 sec
RCull
After a brief channel, Khaimera roots and causes 200 Physical Damage to a targeted enemy hero.  Nearby enemies are displaced and receive a 60% Max Movement Speed Slow for 3 seconds.
Mana Cost: 100
Cooldown: 100 sec

Murdock

Affinities:
Fury
Intellect

Role:
Carry

Attack Type:
Ranged Ranger

Damage:
Energy

Cards:
Energy Damage
Crit. Strike Chance

Difficulty:
Easy

Level 1 Stats
Basic Attack: 10
Ability Power: 5
Durability: 2
Mobility: 1
LMBPlasma Bolt
Ranged basic attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBMove Along
Murdock deals 20 Energy Damage and displaces all enemies in range.
Mana Cost: 60.84
Cooldown: 18.6 sec
QBuckshot
Fires a blast in a cone that deals 54 Energy Damage and shreds Energy Armor by -16
Mana Cost: 58.5
Cooldown: 14.4 sec
EStatic Trap
Place a trap that deals 50 Energy Damage and applies a 50% Max Movement Speed for 2 seconds to the first enemy Hero that walks over it.
Mana Cose: 50.4
Cooldown: 17 sec
RDevastating Blast
Long range blast that can be shot through anything, ignores Energy Armor and deals 260 Energy Damage.
Mana Cost: 100
Cooldown: 100 sec

Muriel

Affinities:
Growth
Order

Role:
Support

Attack Type:
Ranged Caster

Damage:
Energy

Cards:
Mana
Cooldown

Difficulty:
Easy

Level 1 Stats
Basic Attack: 1
Ability Power: 5
Durability: 3
Mobility: 6
LMBOrb
Basic ranged attack dealing 35 Energy Damage.
Cooldown: 1.5 sec
RMBAlacrity
Skill shot orb that applies a +60 Shield and +110 Max Movement Speed to the first allied hero that touches it. The speed boost lasts 2 seconds.
Mana Cost: 52
Cooldown: 15 sec
QSerenity
Muriel fires a projectile that passes through enemy minions and stops if it hits an enemy hero. Both receive 75 Energy Damage, and a -100 Max Movement Speed Slow is applied to the hero for 4 seconds.
Mana Cost: 52
Cooldown: 15 sec
EConsecrated Ground
Muriel deploys an AOE bubble that applies a +100 Shield to allies and does 60 Energy Damage to enemies touching it when it pops.
Mana Cost: 56
Cooldown: 18 sec
RReversal of Fortune
Muriel flies to a targeted ally anywhere on the map. The ally instantly receives a small Shield and upon arrival all nearby allies receive a 350 Shield and all enemies get a Knock Back.
Mana Cost: 100
Cooldown: 130 sec

Rampage

Affinities:
Growth
Fury

Role:
Jungler

Attack Type:
Melee Tank

Damage:
Physical

Cards:
Health
Physical Resist
Energy Resist

Difficulty:
Easy

Level 1 Stats
Basic Attack: 4
Ability Power: 2
Durability: 8
Mobility: 7
LMBSwipe
Melee basic attack dealing 40 Physical Damage.
Cooldown: 1.2 sec
RMBPounce
Short leap dealing 60 Physical Damage to all nearby enemies when he lands. Swipe causes Rampage to slam down early.
Mana Cost: 30.42
Cooldown: 20.04 sec
QBoulder Throw
Throws a boulder that deals 60 Physical Damage and stuns the enemy for 2 seconds. Enemy minions hit by the boulder will be knocked back.
Mana Cost: 60.84
Cooldown: 18 sec
EKing of the Jungle
Passive: Gain +2.24/s Health Regen, plus an additional +4.2/s while in Jungle.
Mana Cost: 0
Cooldown: 0 sec
REnraged
Rampage becomes enraged, gaining 100/s  Health Regen for the next 15 seconds. Pounce range is greatly increased. Boulder Throw is instant.
Mana Cost: 100
Cooldown: 100 sec

Riktor

Affinities:
Intellect
Corruption

Role:
Support

Attack Type:
Melee Tank

Damage:
Energy

Cards:
Resistances
Cooldown Reduction

Difficulty:
Advanced

Level 1 Stats
Basic Attack: 3
Ability Power: 3
Durability: 10
Mobility: 1
LMBWhip
Basic melee attack dealing 50 Energy Damage
Cooldown: 1.5 sec
RMBShock Therapy
Once activated, next hit with Whip does and extra 12 Energy Damage and applies Silence and a -50 Max Movement Speed Slow for 1.5sec
Mana Cost: 46.8
Cooldown: 24 sec
QRiplash
Long range skill shot that pulls an enemy Hero or minion directly to Rikgor if they are hit. Deals 100 Energy Damage on hit. Max range 1,000 units.
Mana Cost: 56.16
Cooldown: 21 sec
EElectrocute
AOE around Riktor that does 70 total Energy Damage over 5 sec.
Mana Cost: 50.4
Cooldown: 17 sec
RSkewer
Riktor targets a wedge in front of him and skewers that area dealing Energy Damage and applying a Stun for 1.3 sec.  After the stun Riktor rips his Skewers out dealing more Energy Damage. Total damage adds up to 280.
Mana Cost: 100
Cooldown: 100 sec

Sevarog

Affinities:
Growth
Corruption

Role:
Jungler

Attack Type:
Melee Tank

Damage:
Physical

Cards:
Health
Energy Resist
Physical Resist

Difficulty:
Expert

Level 1 Stats
Basic Attack: 4
Ability Power: 4
Durability: 10
Mobility: 3
LMBHammer
Sevarog swings his hammer causing 50 Physical Damage.
Cooldown: 1.5 sec
RMBPhantom Rush
Sevarog rushes forward 1000 units, gliding through any enemies in his path.
Mana Cost: 46.8
Cooldown 27 sec
QSiphon
Passive: Sevarog gains +3 Health and Soul Stack when he kills an enemy with Siphon. His Siphon & Colossal Blow abilities grow in power at 20/40/60/80 Soul Stacks.
Active: Sevarog deals 80 Physical Damage to all enemies in the targeted area. Siphon gains +25 bonus Physical Damage at each Soul Stack tier.
Mana Cost: 35.1
Cooldown: 10.02 sec
Subjugate
Sevarog targets a circle on the ground and calls down a burst of dark energy that does 50 Physical Damage and applies a Root for 1 second to any enemies hit. When the root expires, the targets will have a -140 Max Movement Speed Slow for 3 seconds.
Mana Cost: 50.4
Cooldown: 17 sec
RColossal Blow
Sevarog gives one mighty swing of his hammer dealing 260 Physical Damage and knocking back enemy heroes. Enemy minions will be instantly killed.
Mana Cost: 75
Cooldown: 70 sec

Sparrow

Affinities:
Growth
Order

Role:
Carry

Attack Type:
Ranged Ranger

Damage:
Physical

Cards:
Physical Damage
Crit. Strike Chance

Difficulty:
Easy

Level 1 Stats
Basic Attack: 10
Ability Power: 3
Durability: 2
Mobility: 1
LMBBow Shot
Ranged basic attack dealing 35 Physical Damage.
Cooldown: 1.5 sec
RMBPiercing Shot
While holding, Sparrow charges a powerful arrow that does up 50 Physical Damage to all enemies in a line, up to 2500 units away. Maximum damage will be done if charged for at least 2 seconds.
Mana Cost: 46.8
Cooldown: 10 sec
QHail of Arrows
Sparrow rains down arrows in an area, dealing 20 Physical Damage over 4 seconds.
Mana Cost: 46.8
Cooldown: 12 sec
ERelentless
Passive: Successive hits within 5 seconds on the same target deal an additional 3 Physical Damage. This effect stacks up to 10 times, and is triggered by any damage Sparrow causes.
Mana Cost: o
Cooldown: o sec
RInner Fire
Every Bow Shot fires a triangle of 3 piercing arrows for the next 10 seconds. Side arrows deal 30% of Bow Shot damage (increases with each level of the ability).
Mana Cost: 100
Cooldown: 100 sec

Steel

Affinities:
Intellect
Order

Role:
Support

Attack Type:
Melee Tank

Damage:
Physical

Cards:
Health
Physical Resist
Energy Resist

Difficulty:
Easy

Level 1 Stats
Basic Attack: 2
Ability Power: 3
Durability: 10
Mobility: 5
LMBPunch
Steel does a melee attack dealing 45 Physical Damage.
Cooldown: 1.35 sec
RMBShield Block
Steel’s shield reduces incoming damage from in front of him by giving him 25 extra Physical Armor and 25 Energy Armor for 5 seconds.
Mana Cost: 46.8
Cooldown: 18 sec
QCharge
Steel charges forward dealing 1250 units, dealing 100 Physical Damage and knocking back any enemies he hits.
Mana Cost: 46.8
Cooldown: 15 sec
EForce Shield
Steel creates an energy wall that blocks enemy projectiles and applies a -180 Max Movement Speed Slow to them if they touch it.
Mana Cost: 50.4
Cooldown: 23.8 sec
RShield Slam
Steel slams down at a targeted area, knocking up all enemies, dealing 280 Physical Damage and also applying a short Stun.
Mana Cost: 100
Cooldown: 100

TwinBlast

Affinity:
Fury

Role:
Carry

Attack Type:
Ranged Ranger

Damage:
Physical

Cards:
Physical Damage
Critical Strike Chance

Difficulty:
Intermediate

Level 1 Stats
Basic Attack: 9
Ability Power: 4
Durability: 2
Mobility: 4
LMBDoubleshot
Ranged basic attack dealing 28 Physical Damage.
Cooldown: 1.2 sec
RMBRocket Dash
Twinblast briefly ignites his evasion thrusters, rapidly propelling him 900 units in the direction he is facing.
Mana Cost: 46.8
Cooldown: 15 sec
QNitro
Double shot Attack Speed is increased by 19.5 points for 6 seconds.
Mana Cost: o
Cooldown: o sec
EGrenade!
Twinblast fires a grenade to a target location. After a short delay the grenade explodes dealing 12.5 Physical Damage and applying a -150 Max Movement Speed Slow to enemies for 3 seconds.
Mana Cost: 50.4
Cooldown: 17 sec
RBarrage
Twinblast fires a salvo of rockets that pierce through minions and deals 38.4 Physical Damage in the area they hit.
Mana Cost: 100
Cooldown: 100 sec